ML Home at SpotifyA developer portal for machine learning practicioners and data scientists at Spotify
UmamiA multi-brand web application for ordering food for take out and delivery. Built using TypeScript, Preact and Angular
Vice UniformA multi-brand publishing experience for articles and videos across the Vice properties. Built using TypeScript, React and Express
RLBrushThe final project for grad-level AI for games class, RLBrush level-editing tool for human-AI co-creation powered by RL models and TensorFlow.
Infinity TerrainThe final project for grad-level Computer Graphics class, this is a proposed system for real-time rendering of infinite terrain using OpenGL and C++
Moonspore HollowA 2D ActionRPG game project started in Unity Engine, continued in Godot engine.
Ideation & PrototypingA class I participated in in Spring of 2019 at NYU Tandon while earning my Masters in Computer Science. This challenged me make a prototype of a 2D game and log my process.
CityLensAn prototype for an Augmented Reality system for MTA subway announcements that runs entirely in the browser. Uses Three.js and JSARToolkit.
Mixed-Initiative Level Design with RL BrushPresenting a paper I wrote for EvoStar 2021 about using RL in PCG based on a paper with the same title.
TypeScript as a Build ToolA talk I gave about using TypeScript as your primary build tool for an entire project after the changes from TypeScript 3.0 came out.
ioxiAn algorithmically generated music project.
Little InsectsMy lofi, bedroom indie pop projects from 2008 to 2013.
Written by Omar Delarosa who lives in Brooklyn and builds things using computers.